Last update June 09, 2006

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Satoru Iwata,
President, Nintendo Co. Ltd.

With each passing year, video gaming has become an exclusive experience. The complexities of some of the newest games have alienated those who used to play games with their entire families. Wii changes all that. Nintendo has created the most inviting, inclusive video game system to date. Thanks to our unique controller, anyone of any age or skill level can pick up and play games on Wii.

 

And they will have an incredibly fun time doing so. That's not to say we've forgotten about the core gamer. Not by a long shot. In fact, Wii gives them the best gaming experience yet. Take a look at some of the games Nintendo and our partners have to offer, and once you try them out, you will be convinced that a revolution in gaming has begun. Soon, the future will be in your hands. When you get a chance to play, you will believe Wii is the next leap in gaming to a new generation.

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Xbox Live

Home to gamers around the world. With this the service has become the worlds largest platform for high-definition on-demand content. [full_story]

 



 Hitman: Blood Money   demo
  Agent 47 is back in action in Hitman: Blood Money! Become   the bald and barcoded
 assassin in this massive demo!





      
Dungeons   & Dragons Online Trial
Enter Stormreach, the first and only MMORPG based on Dungeons & Dragons, in this free seven-day trial!
Unreal Tournament   2007 movie
Don't miss this first footage of Epic's awesome   multiplayer shooter!
And just what are those tripods anyway?

           

 

Blazing Angels: Squadrons of WWII demo

Take to the skies in this arcade combat flight sim!

 

 

Tomb Raider: Legend download
Follow Lara down a path of discovery as she travels the globe to remote, exotic locales in search of one of history’s greatest artifacts that unleash unwelcome figures from Lara’s mysterious past. With guns blazing, Lara must use her athletic.

 

 

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With story at hand, it’s time to visualize a world. It’s time to create a fictional culture, a feeling of newness or long established history. It’s time to instill an intuitive sense of belonging to characters, vehicles, weapons and environments. We want to give the viewer enough real-world attributes to believe in the imaginary science fiction world they’re about to dive into. (cont.)